Not exactly tutorials, these are research papers from Pixar. If you are a tech-oriented 3D artist and haven't seen this already, please check them out now
Design Reform
This site is meant to be source of information for the integration of design and software. (Thanks to Waqas Zia for the tip)
Digital Double - Denzel Washington Head Study
Max to Mudbox sculpting tutorials, Denzel Washington Head
Mental ray cook book
The idea of this cookbook is to give some simple instructions on how to achieve certain special effects with mental ray and 3ds Max.
VFS graduate Sajjad Amjad presents a detailed article on how to approach VFX shots
Marco Carpagnano
In our latest feature, we present an interview with an experienced animator from Italy, Marco Carpagnano. We ask him to shed some light in to the life of an animator working on big budget movies, and also seek his opinion on some of the basic issues that people face when stepping in to this industry.
Khalid Qureshi & Ali Jafri: Making of a GeoTV Ident
A while back two CGX members presented their ident that they had prepared for GeoTV. Now, CGX presents an insight into the the making of the ident, along with some behind-the-scene shots of how the ident was created.
The birth of a short animation
Sajjad Amjad, who is currently in a Masters program for Animation & Interactive media, shares his thoughts about how to approach the difficult task of producing an animated short